The Chance Thomas Interview

As a senior music producer at Yosemite Entertainment and the man behind the Quest for Glory V: Dragon Fire soundtrack, Thomas makes a lot of noise. Although the full game isn't due for release until the early fall of 1998, the soundtrack has been doing brisk business since last Christmas. Recorded in part by a live classical orchestra, dozens of critics have declared that the Quest for Glory V soundtrack has the kind of depth, quality and scope of a feature film score.

Chance Thomas during the Quest for Glory V recording sessionIn the past year, Thomas has led the crusade to add a new Grammy category, "Best Soundtrack for an Interactive Game." His petition to the National Academy of Recording Arts and Sciences has been the most seriously considered thus far, prompting NARAS' Board of Trustees to create a special committee to investigate the genre. "Teenagers realize game music is a booming industry," said Thomas in a recent Los Angeles Times article, "It's time everybody else did too."

Thomas in the StudioAt Yosemite Entertainment, banks of computer monitors, blinking LED displays, and full size keyboards line the perimeter of Thomas' state of the art recording studio. Thick pads of acoustic foam silence the hum from the programming offices and art studios surrounding the room. Inside the studio, we sit down to discuss his entrance into the electronic gaming industry, the future of interactive music, and the upcoming Quest for Glory V.

 

Page 1 Professional Background
Page 2 The State of Computer Game Soundtracks
Page 3 The Making of the Quest for Glory V Soundtrack
Page 4 Technical Info
Page 5 Future Plans

 

Interviews | Design | Heroes | Macintosh | Timeline