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Kaark Attack Bomber
Mass: 60 tons
Firepower: 86
Armor: 80
Coverage: 5%
Maneuverability: medium
Max. Velocity: 650 m/s

Fighters form the backbone of any fleet's fast-response arm, but despite the fact that they can engage enemy assets quickly, their effectiveness drops off considerably if capital ships are present. While fighters can carry a variety of kinetic-energy loadouts, the most powerful directed-energy system they carry is their own fusion drives. Plasma bomb technology allowed engineers to funnel some of that maneuvering power directly into an attack system. The plasma bomb launcher shunts some of the drive stream directly into the launcher system, effectively bottling high-energy plasma inside a shaped magnetic field. The plasma charge moves by venting tiny amounts of the stored energy, allowing it to match speeds with its target, but does not allow for any extreme maneuvers. Once the charge impacts with its target, the front part of the field collapses first, venting all of the high-energy plasma directly onto the hull of the enemy ship. Because of its maneuverability limitations, the plasma bomb is nearly useless against strike craft, but is devastatingly effective against capital ships and slow-moving support vessels.

The Kaark Attack Bomber carries twin plasma launchers mounted to either side of the dual cockpit, and has a very narrow field of fire. The forward crew position is manned by the pilot, who maneuvers the bomber and sets up the attack run, while the back seat is manned by a combat engineer who monitors the launchers, warns of incoming threats and activates various ECM systems. The last task is especially important, as the drain on the fusion drive from the launcher systems renders the Kaark slower and less maneuverable than any other strike craft.


Kiith Somtaaw
"Mimic"-Class Infiltration Ship
"Martyr"-Class (MCV) Infiltration Corvette
"Avenger"-Class (ACV) Corvette
"Dervish"-Class Multi-Beam Frigate
"Hive"-Class Advanced Drone Frigate
"Sentinel"-Class Defense Pod
"Leech"-Class Breaching Pod
"Deacon"-Class Destroyer
"Shaman"-Class Carrier
"Archangel"-Class Dreadnought
"Chieftain Mk3"-Class Ore Processor
"Explorer"-Class Deep Space Mining Vessel
"Seeker"-Class Reconnaissance Fighter
"Acolyte"-Class Heavy Fighter
"Worker"-Class Resource Collector
"Minion"-Class Heavy Tug

Turanic Raiders
Turanic Raider "Bandit"-Class Interceptor
"Thief"-Class Corvette
"Brigand"-Class Missile Corvette
"Assassin" Class Ion Array Frigate
"Lord"-Class Attack Carrier
Turanic Raider Outpost

Imperialist Taiidan
Kaark Attack Bomber
"Skaal Tel"-Class Destroyer
"Skaal Fa"-Class Missile Destroyer
"Tiirshak"-Class Salvage Corvette
"Diirvaas"-Class Multi-Gun Corvette
"Tiifal"-Class Defense Field Frigate
"Sajuuk Cor"-Ion Beam Frigate
"Variis"-Class Proximity Sensor
Taiidan Assault Frigate- "Kudaark"
"Saarkin Cho"-Class Carrier
"Heeshk"-Class Support Frigate
"Koraal"-Class GravWell Frigate
"Seejur"-Class Heavy Defender
"Triikor"-Class Heavy Interceptor
"Wodaan"-Class Minelayer Corvette
"Qwaar-Jet"-Class Heavy Cruiser

The Beast
The Beast Mothership
Beast Cruise Missile
Beast Interceptor
Beast Cloaked Fighter
Beast Attack Bomber
Beast Multi-Gun Corvette
Beast Heavy Corvette
Beast Ion Array Frigate
Beast Defense Field Frigate
Beast Heavy Cruiser
Beast Carrier
Beast Missile Corvette
subverted ships


See the other vessels of the Homeworld Universe. Access the ship readouts in Homeworld.

 
Homeworld: Cataclysm / Ships
 

Barking Dog

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Homeworld and Homeworld: Cataclysm are trademarks of Sierra On-Line, Inc.