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FAQ

EMPIRE EARTH FAQ
Jan 2001

  1. General Questions
     
  2. Gameplay Questions
    1. There are 12 different Epochs; can you explain their differences?
    2. How many hours of gameplay will there be?
    3. Will I be playing a main or central character?
    4. How will the campaign/scenario editor work? Will I be able to combine elements from different Epochs?
    5. Are their population or unit limits?
    6. Will I be able to play different races or peoples?
    7. Is there unit upgrading? How many units are there?
    8. What happens to my units when I move into the next Epoch?
    9. Can regular units be improved?
    10. Will there be any water units? How about air units?
    11. Will there be "heroes"?
    12. Will I be able to use waypoints?
    13. Can I customize the skill level of the game?
       
  3. Technology Questions
  4. Multiplayer Questions

 

Q:   There are 12 different Epochs; can you explain their differences?
 
A:  

From Prehistory through the Nano Age, each Epoch is compelling in its own right. In each succeeding Epoch, new units, buildings, and technologies become available. No matter what period of history interests you - or if you are interested in the future - you will find Epochs that appeal to you in Empire Earth.

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Q:   How many hours of gameplay will there be?
 
A:  

A lot. More than any other RTS game.

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Q:   Will I be playing a main or central character?
 
A:  

Yes, many scenarios in the single player campaigns are character driven.

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Q:   How will the campaign/scenario editor work? Will I be able to combine elements from different Epochs?
 
A:  

The Campaign/Scenario Editor allows players to create their own custom maps, scenarios, and full campaigns. You can even create your own movies. It is the same Editor that SSSI is using to create the campaigns that ship with the game. Though powerful, it is simple to use and it comes fully documented. The Editor gives scenario designers unprecedented control over their creations, allowing them to mix together elements from different Epochs and create their own interactive stories via a robust trigger system. It will be the best RTS editor available.

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Q:   Are their population or unit limits?
 
A:  

Empire Earth games have a world population limit divided amongst each player. For example, if the world pop limit is set to 800 and there are four players, then each player gets a maximum of 200 units - this is the "pop cap" for each player. However, as players are eliminated, the population limit is redistributed. So if two players of the original four are eliminated, then the remaining two players will each have their pop cap rise to 400.

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Q:   Will I be able to play different races or peoples?
 
A:  

With the Civilization Builder, you can recreate any civilization that ever existed or will exist. You can even invent civilizations. Empire Earth will also ship with 12 predefined historically-based civilizations.

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Q:   Is there unit upgrading? How many units are there?
 
A:  

Yes, you can upgrade your units. There are more than 200 unique units in the game, with an additional 100 units that have been specially created for the single player campaigns.

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Q:   What happens to my units when I move into the next Epoch?
 
A:  

Your citizens and buildings graphically change to reflect the new Epoch. You can upgrade your military units into more-advanced unit types.

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Q:   Can regular units be improved?
 
A:  

Yes, every type of unit can be improved. For example, you can make your Crossbow Men better by improving their attack strength, speed, hit points, and range. Every type of unit has it own set of attributes, each of which can be improved separately.

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Q:   Will there be any water units? How about air units?
 
A:  

Empire Earth has more than 40 different ships, from the earliest wooden war rafts to futuristic nuclear missile subs and everything in between. You can command the Henry Grâce à Dieu, the largest warship of the early 16th Century; the Bismarck, the largest battleship of WWII; and an Armageddon Class aircraft carrier of the 21st Century, the largest warship of all time.

There are also over 30 different types of aircraft available to you, including the Sopwith Camel bi-plane, the P-51 "Mustang", the B-2 Stealth Bomber, the Apache Gunship helicopter, and the futuristic F-96 "Talon".

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Q:   Will there be "heroes"?
 
A:  

Historical heroes are an important part of Empire Earth. There are many heroes in the game, from every time period - Alexander the Great, William the Conqueror, Elizabeth I, and Patton, just to name a few. Heroes don't necessarily possess a superior fighting ability, but they are powerful because, by their very presence, they inspire troops to continue fighting beyond their normal limits. An army with a hero leading them into battle will hold an advantage over an identical army without a hero.

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Q:   Will I be able to use waypoints?
 
A:  

Yes, you can use waypoints to move your troops. You can also set rally points for your buildings.

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Q:   Can I customize the skill level of the game?
 
A:  

Yes, there are multiple levels of difficulty to choose from.

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From Rick Goodman, lead designer of Age of Empires ®