SIERRA STUDIOS AND PROGRESSIVE ROCK LEGEND YES COLLABORATE IN MAJOR ENTERPRISE
Homeworld Embarks on Largest Rock/Game Promotion of 1999
Bellevue, WA (June 4, 1999) - Sierra Studios, Relic Entertainment, Beyond and the legendary musical group Yes are proud to announce the formation of an incredible new synergistic relationship that has spawned an inspiring new song from the band, based on Relic's upcoming PC real-time strategy game Homeworld.
While recording their forthcoming studio album (their 18th), The Ladder, with producer Bruce Fairbairn in Vancouver, B.C. the members of Yes met with Relic Entertainment, also based in Vancouver, B.C. Inspired by the back story from the game Homeworld, the band will debut their first single entitled "Homeworld" on their upcoming late summer 1999 tour and on the new album due this fall. Sierra Studios will feature the song on the soundtrack of their game, due for release this summer.
Yes formed in 1967 with Jon Anderson, Alan White, Chris Squire and Steve Howe. To date the group has sold over 28 million albums worldwide. Their releases have included such classics as "Close To The Edge" and "Fragile" and over their 30 year history the group has pioneered sound technologies including surround sound live performances. Current information on Yes can be found at www.yesworld.com.
Homeworld is an evolutionary step in gameplay and technology. It simultaneously delivers cinematic-quality graphics, stunning special effects, beautifully rendered space ships and an innovative interface. Combining elements of space combat, strategic play and action, Homeworld promises to deliver elements of popular genres in a totally fresh experience.
Homeworld's epic tale begins in the far reaches of the universe. As benign lords of a peaceful society located in the center of a lush spiral galaxy, no one challenged a peaceful existence. Insidious outsiders wiped out billions of people from the mainland and relocated the survivors to a cold, lifeless planet on the edge of the galaxy. Hundreds of years later, all knowledge of previous existence has been lost. Only vague myths remain, and a single mysterious artifact: a crystal. From the crystal a faint signal is extracted and deciphered into an astronomical heading. An immense mothership is built which will carry millions of people along this unknown path, towards what may be the homeworld.
"Homeworld is the perfect game to warrant this huge promotion with Yes because of the broad appeal of the game," said Jim Veevaert, director of marketing for Sierra Studios. "We found perfect partners with Beyond and the members of Yes and all agreed to embark on this relationship of historic proportions since it's never been done this way before."
"I phoned Alex [CEO of Relic Entertainment] after learning that we could work one of our pieces of music into his games," commented Jon Anderson of Yes, "I just loved the way that he had formed the game visually and the story line was very similar to our lyrics, in that we're all trying to find our way home."
Beyond is a division of the Left Bank Organization, an operating company designed to market, promote, publicize and distribute entertainment properties on a worldwide basis.
Sierra On-Line, Inc. is one of the original developers and largest worldwide publishers of interactive entertainment and productivity software. Sierra is comprised of a family of brands: Sierra Attractions, SierraHome, Sierra Sports, Sierra Studios, and Dynamix, a Sierra Company. Sierra is a division of Havas Interactive, whose holdings also include Knowledge Adventure, Blizzard Entertainment® and WON.net.