SIERRA STUDIOS AND GEARBOX BRING VALVE'S HALF-LIFE TO PLAYSTATION® 2
Award-Winning Action Announced for Second Next-Generation Console in 2001
Bellevue, WA (November 17, 2000) - Sierra Studios
and Gearbox Software today announced development of Valve's Half-Life for the PlayStation 2 computer
entertainment system. The game will bring award-winning, adrenaline-pumping action
to the next-generation console in 2001, complete with exciting new cooperative,
deathmatch and multiplayer modes. Half-Life for PlayStation 2 is in development by
Gearbox Software, developers of the award-winning Half-Life PC expansion, Half-Life:
Opposing Force. Half-Life PlayStation 2 will ship in the second quarter of 2001.
Half-Life PlayStation 2 is an all-new experience for console gamers featuring a complete
next-generation upgrade of the original ground-breaking game as well as entirely new
multiplayer cooperative and competitive bonus games set within the Half-Life universe.
All new advanced technology, enhanced characters and weapons, upgraded environments
and never before seen levels define Half-Life for PlayStation 2 as the most advanced and
impressive Half-Life ever made. The worldwide exclusive on this game will be featured in
the January issue of GamePro magazine (U.S.).
"The advanced technology in PlayStation 2 will allow us to take Half-Life's heart-racing
action to the next level," said Jim Veevaert, vice-president of marketing at Sierra Studios.
"Given the popularity of the franchise, as well as the mind-blowing capabilities of the next-generation
console, we fully expect Half-Life to be a marquee title for the PlayStation 2."
"The console growth in Europe has been phenomenal and we are confident the Half-Life
franchise will dominate this market," said Peter Rezon, managing director Havas Interactive UK.
"Gearbox Software's intimate relationship with Valve Software and the Half-Life universe matched with
the power of the PlayStation 2 and our growing experience as next-generation console game developers
will carry us to deliver first-hand the greatest incarnation of the most important action game of our
time," said Randy Pitchford, Director of Gearbox Software.
Founded in 1996, Valve develops entertainment software. Half-Life is Valve's debut title. Since its release
in November 1998, Half-Life has won over 50 Game of the Year Awards from publications that include
PC Gamer, Computer Gaming World, and CNET's Gamecenter and has sold over 2 million units worldwide
on the PC. More information about Valve is available through the company's Web site at www.valvesoftware.com.
Founded in January 1999, Gearbox Software is a team of veteran 3D game developers collected in Dallas,
Texas. Half-Life: Opposing Force was the company's first offering to the gaming community and is the
recipient of the prestigious 2000 Academy of Interactive Arts & Sciences' PC Action Game of the Year.
More information about Gearbox is available through the company's Web site at www.gearboxsoftware.com.
Sierra On-Line, Inc. is one of the original
developers and largest worldwide publishers of interactive entertainment and productivity software.
Sierra is a division of Havas Interactive, a global leader in interactive content, and is one of the
world's largest publishers of education, entertainment and home productivity software. Its divisions,
Blizzard Entertainment®, Coktel, Knowledge Adventure®, Sierra and Flipside.com are famous
for releasing critically acclaimed and award winning titles. Havas Interactive has operations in the
US and in Europe and is a subsidiary of Havas, the publishing and information division of Vivendi,
a world leader in mass market multimedia communications.
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