Sierra Studios and Papyrus Design Group Announce NASCAR® Racing 4
Papyrus Finally Succeeds in Cramming a Stock Car into a PC!
CONCORD, MA (May 3, 2000) - Sierra Studios and Papyrus Design
Group, the leading developer of auto racing simulations for the PC, today
announced NASCAR® Racing 4, the next generation of their
award-winning racing series. Fans can rev-up to race a true NASCAR®
stock car in their PC this November when NASCAR® Racing 4 is released
nationally to retail stores. The title will be showcased at the Electronic
Entertainment Expo (E3) in Los Angeles in the South Hall booth #1146 May
11-13, 2000.
"With an entirely new, ground breaking physics engine, NASCAR® Racing
4 offers everyone a chance to climb into a NASCAR® Winston Cup car with
their PC and enjoy a riveting experience unmatched by any other driving
sim," said Jim Veevaert, vice-president of marketing for Sierra Studios.
"Papyrus Founder, Dave Kaemmer, introduces the novice to the fun and
excitement of racing, but steeps the expert in all the subtleties and
strategies of the NASCAR® racing experience, learning what the drivers
know."
NASCAR® Racing 4 features the drivers and teams from the 2000
NASCAR® Winston Cup and NASCAR® Busch Series, Grand National
Division. NASCAR® Racing 4 showcases a revolutionary new 3D physics
model that adds realism to the reactions of the cars - with body rolls, the
ability to become airborne, and tires that spin and lock up. The cars also
feature a virtual 3D cockpit that allows you to look left and right, has
dynamic arm and steering wheel movement - enhancing the immersive
quality of the game. To further improve the ease of the experience, the
interactive user interface includes pop-up help for car setup and
configuration options. Other driver aids include a novice mode with
steering and stability control, traction control to limit wheel spin, and
antilock
brakes.
The new hardware-only 32-bit graphics engine allows for real-time
reflection maps and shadows, higher frame rate, and smooth slow-motion
replay. New 3D AI modeling allows for a formidable field of realistic
competitors.
"NASCAR® Racing 4 allows up to 32 drivers to race online with robust LAN
and Internet support, which is up to eight times the number of players other
racing sims can support," said Scott Stutsman, producer at Papyrus.
"These multiplayer capabilities, our revolutionary 3D physics model and
new 32 bit graphics engine are just some of the features that exemplify how
Papyrus continues to raise the bar for our competitors."
Papyrus is the motorsports software development division of Sierra
Sports. Developers of the most compelling software-based racing
experiences possible, Papyrus' best-selling products include the
NASCAR® Racing and CART racing lines. NASCAR® Racing 3 was
named Gamespot's Driving Game of the Year in 1999.
Sierra On-Line, Inc. http://www.sierra.com/ is one of the original
developers
and largest worldwide publishers of interactive entertainment and
productivity software. Sierra is a division of Havas Interactive, a global
leader in interactive content, and is one of the world's largest publishers
of
education, entertainment and home productivity software. Its divisions,
Blizzard®, Coktel, Knowledge Adventure®, Sierra and WON.net® are
famous for releasing critically acclaimed and award winning titles. Havas
has operations in the US and in Europe and is a subsidiary of the French
publishing house Havas, part of Vivendi Communications.
NASCAR® is a registered trademark of the National Association for Stock
Car Auto Racing, Inc. All other names, likeness and trademarks are the
properties of their respective owners and are used under permission.