May 3, 2000 -- FOR IMMEDIATE RELEASE
CONTACT:
Sierra Studios Media Relations
Phone: +1 (425) 649-9800 x5339
Email: pr@sierra.com



Sierra Studios™ and Papyrus Design Group Announce NASCAR® Racing 4
Papyrus Finally Succeeds in Cramming a Stock Car into a PC!

CONCORD, MA (May 3, 2000) - Sierra Studios™ and Papyrus Design Group, the leading developer of auto racing simulations for the PC, today announced NASCAR® Racing 4, the next generation of their award-winning racing series. Fans can rev-up to race a true NASCAR® stock car in their PC this November when NASCAR® Racing 4 is released nationally to retail stores. The title will be showcased at the Electronic Entertainment Expo (E3) in Los Angeles in the South Hall booth #1146 May 11-13, 2000.

"With an entirely new, ground breaking physics engine, NASCAR® Racing 4 offers everyone a chance to climb into a NASCAR® Winston Cup car with their PC and enjoy a riveting experience unmatched by any other driving sim," said Jim Veevaert, vice-president of marketing for Sierra Studios. "Papyrus Founder, Dave Kaemmer, introduces the novice to the fun and excitement of racing, but steeps the expert in all the subtleties and strategies of the NASCAR® racing experience, learning what the drivers know."

NASCAR® Racing 4 features the drivers and teams from the 2000 NASCAR® Winston Cup and NASCAR® Busch Series, Grand National Division. NASCAR® Racing 4 showcases a revolutionary new 3D physics model that adds realism to the reactions of the cars - with body rolls, the ability to become airborne, and tires that spin and lock up. The cars also feature a virtual 3D cockpit that allows you to look left and right, has dynamic arm and steering wheel movement - enhancing the immersive quality of the game. To further improve the ease of the experience, the interactive user interface includes pop-up help for car setup and configuration options. Other driver aids include a novice mode with steering and stability control, traction control to limit wheel spin, and antilock brakes.

The new hardware-only 32-bit graphics engine allows for real-time reflection maps and shadows, higher frame rate, and smooth slow-motion replay. New 3D AI modeling allows for a formidable field of realistic competitors.

"NASCAR® Racing 4 allows up to 32 drivers to race online with robust LAN and Internet support, which is up to eight times the number of players other racing sims can support," said Scott Stutsman, producer at Papyrus. "These multiplayer capabilities, our revolutionary 3D physics model and new 32 bit graphics engine are just some of the features that exemplify how Papyrus continues to raise the bar for our competitors."

Papyrus™ is the motorsports software development division of Sierra Sports™. Developers of the most compelling software-based racing experiences possible, Papyrus' best-selling products include the NASCAR® Racing and CART racing lines. NASCAR® Racing 3 was named Gamespot's Driving Game of the Year in 1999.

Sierra On-Line, Inc. http://www.sierra.com/ is one of the original developers and largest worldwide publishers of interactive entertainment and productivity software. Sierra is a division of Havas Interactive, a global leader in interactive content, and is one of the world's largest publishers of education, entertainment and home productivity software. Its divisions, Blizzard®, Coktel, Knowledge Adventure®, Sierra™ and WON.net® are famous for releasing critically acclaimed and award winning titles. Havas has operations in the US and in Europe and is a subsidiary of the French publishing house Havas, part of Vivendi Communications.

NASCAR® is a registered trademark of the National Association for Stock Car Auto Racing, Inc. All other names, likeness and trademarks are the properties of their respective owners and are used under permission.