SIERRA STUDIOS, RELIC ENTERTAINMENT AND BARKING DOG STUDIOS ANNOUNCE HOMEWORLD: CATACLYSM
BELLEVUE, WA (February 14, 2000) - Sierra Studios, Relic Entertainment
and Barking Dog Studios unveiled today at the Milia trade show in Cannes, France, a new
chapter in the award-winning, revolutionary real-time strategy series - Homeworld. Created
by Canadian-based Barking Dog Studios, Homeworld: Cataclysm
(www.sierrastudios.com/games/hwcataclysm),
scheduled for summer 2000 release, is the next evolution of the critically acclaimed Homeworld universe.
"We've worked closely with Barking Dog in the past and are confident they'll be able to
creatively expand the Homeworld universe," said Alex Garden, CEO of Relic Entertainment.
"Homeworld: Cataclysm is poised to stand on its own with a new, darker storyline, more
original missions, and new gameplay features."
"We believe Barking Dog Studios has the talent and experience to make a significant
contribution to the Homeworld franchise," said Mark Hood, senior vice president of Sierra
Studios. "Taking the original concept even further, they're presenting gamers with different
types of challenges and offering yet another fresh 3D experience."
"Relic and Sierra took the RTS gaming community by storm with Homeworld," said
Brian Thalken, managing director at Barking Dog Studios. "We're truly excited to be
working with such an accomplished group and hope Homeworld: Cataclysm is just the
first of many great titles to come out of our partnership."
Homeworld: Cataclysm extends Homeworld's revolutionary gameplay with entirely
new fleets of ships, each with the ability to upgrade their capabilities, new research,
fog-of-war, interface enhancements, mothership modules, damage control and way
points. Homeworld: Cataclysm continues the saga from the original Homeworld game
and introduces a new threat from a techno-organic entity known as "The Beast." In
addition to the seventeen new single player missions, Homeworld: Cataclysm will
feature an improved multiplayer mode that allows for multiplayer games of up to
eight players via WON.net, along with support for WON.net's enhanced ladder
ranking system. The official Web site can be found at
www.sierrastudios.com/games/hwcataclysm.
Barking Dog Studios Ltd., founded in May 1998, is a Vancouver-based development
house that concentrates on making action, strategy and 3-D shooter titles for both the
PC and console markets. For more information see their web site at
www.barking-dog.com.
Founded in May of 1997, Relic Entertainment is involved in developing electronic
entertainment. Relic worked with Sierra Studios on the production of Homeworld, a
real-time strategy game for Windows 95/98 PC CD ROM. More information on Relic
can be found at www.relic.com.
Sierra On-Line, Inc. http://www.sierra.com/ is one of the original developers
and largest worldwide publishers of interactive entertainment and
productivity software. Sierra is a division of Havas Interactive, a global
leader in interactive content, and is one of the world's largest publishers of
education, entertainment and home productivity software. Its divisions,
Blizzard®, Coktel, Knowledge Adventure®, Sierra and WON.net are
famous for releasing critically acclaimed and award winning titles. Havas
has operations in the US and in Europe and is a subsidiary of the French
publishing house Havas, part of Vivendi Communications.